The first official BattleTech novel was William H. The novels take place in the fictional BattleTech universe of the 31st and 32nd centuries and can be considered space opera. so when a new battlemech design is introduced, it follows the construction rules already out there and thus is likely to be better balanced then 40k where they just toss stuff together. More than one hundred full-length BattleTech or MechWarrior science fiction novels have been published by FASA Corporation and later ROC, and have been translated into at least fifteen languages. The differance between Battletechs new units and say 40k, is battletech is balanced, at least in theory, in it's design rules. It is just that everything that is there being also available in all future updates is a problem, if there is limited access to models prior 3050 in the past 3060 games, it is not a big problem and people can decide if they want to go that way or not By using this site, you agree to the use of. Here the solution for BT works well to a point as giving specific years a limited amount of Mechs to use (because new technology is invented while older ones are no longer available) and you can keep things balanced without having too many units that are too similar to each other This site uses cookies to improve your experience and to help show content that is more relevant to your interests. A very valid point, if the only thing to keep the game going is to add new content it gets overloaded and bloatedĬan be very well seen now in 40k with Space Marines, were nearly every unit/weapon has 2 or 3 copies that all have models but are doing the same thing on the table and because of "must be different" one will be the most point efficient one to get the job done and it adds no value any more to the game Stackpole, author of the several Star Wars and Battletech Scottsdale author lives some fans dream, continues Lucas legacy in Star Wars novels.
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